varnish constant hdd write
Alex F
alex at acasa.ro
Thu Jun 10 10:34:27 CEST 2010
Hello again,
As of yesterday the problem seems to have stopped. And I think it was
related to varnish constantly caching objects.
It has reached the limit now, 160.000 objects (wohoo), 2.06gb VM, no
swapping, no more iowait, disk usage has dropped to normal figures.
Compared to the old version, I now have a lot more hits in varnish, and
in munin graphics are looking nice and constant. In the past, things
were kind of chaotic, the Objects graphic would drop/rise randomly
before hitting the cache TTL.
Even more, the max cached objects it reached was at 130.000, compared to
160.000 with the new version.
And I still have 1.9GB of free memory, so my fears of running out of ram
were unconfirmed. I guess I could switch over to malloc because I'm
curious about performance gain.
So yeah, I'm liking v2.1.2! Will wait a couple of days and install it on
my second cluster aswell.
My regards to the varnish team.
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